You will see Pinball Lamps all over the modern Pinball Machine. These globes are used to light up the playfield to make it easier to see the ball while it is in play, show you the features you need to shoot for, and also to draw attention to the machine itself.
The backbox is lit up by these pinball lamps to also help draw attention to the machine. Although current manufacture pinballs use a fluorescent tube to provide the light for the backbox, when lamps are used it makes it easier to highlight specific areas of the back glass artwork.
Thankfully, there are not to many differnt types of lamps used in pinball machines. There are a few very common globes used (like the #44, #89, #555 and #906), and the rest are not so commonly used.
As these lamps do blow from time to time, it is handy to know which ones are used in your machine.
Below is a table with the information about each lamp, along with pictures of each for reference. At the bottom of this page is a part number cross-reference chart for the common pinball lamps.
| Image | Number | Voltage | Amperage | MSCP | Base | Bulb Type | Notes |
|---|---|---|---|---|---|---|---|
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#44 | 6.3 | 0.25 | 0.90 | BA9s | Miniature Bayonet T-3 1/4 | Most common pinball lamp |
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#47 | 6.3 | 0.15 | 0.52 | BA9s | Miniature Bayonet T-3 1/4 | Used in Atari & Chicago Coin Pinballs Used in Game Plan "Cocktail" Pinballs Can be used to replace #44 |
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#51 | 7.5 | 0.22 | 1.00 | BA9s | Miniature Bayonet G-3 1/4 | Recommended for use in Pop Bumpers that use #44 type lamps |
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#67 | 13.5 | 0.59 | 4.00 | BA15s | Bayonet G-6 | Gottlieb Pinball Flash Lamp Can be used to replace #89 |
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#86 | 6.3 | 0.20 | 0.40 | Wedge | Wedge T-1 3/4 | Used in Twilight Zone Clock Used on CFTBL Ramps |
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#89 | 13.0 | 0.58 | 6.00 | BA15s | Bayonet G-6 | Pinball Flash Lamp |
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#161 | 14.0 | 0.19 | 1.00 | Wedge | Wedge T-3 1/4 | Can be used to replace #194 |
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#194 | 14.0 | 0.27 | 2.00 | Wedge | Wedge T-3 1/4 | Used in White Water topper |
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#259 | 6.3 | 0.25 | 0.65 | Wedge | Wedge T-3 1/4 | Can be used to replace #555 Recommended for use in Pop Bumpers that use #555 type globes |
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#447 | 6.3 | 0.15 | 0.52 | Wedge | Wedge T-3 1/4 | Can be used to replace #555 This lamp is the equivalent of replacing a #44 with a #47, for #555 type lamps |
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#455 | 6.5 | 0.50 | 1.90 | BA9s | Miniature Bayonet G-4 1/2 | Blinking #44 lamp |
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#545 | 6.5 | 0.50 | 1.90 | Wedge | Wedge T-3 1/4 | Blinking #555 lamp No longer available |
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#555 | 6.3 | 0.25 | 0.90 | Wedge | Wedge T-3 1/4 | Common small wedge base lamp |
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#904 | 13.5 | 0.69 | 4.00 | Wedge | Wedge T-5 | Gottlieb Pinball Flash Lamp Can be used to replace #906 |
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#906 | 13.5 | 0.69 | 6.00 | Wedge | Wedge T-5 | Pinball Flash Lamp Can be used to replace #904 |
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#1156 | 12.8 | 2.10 | 32.00 | BA15s | S.C. Bayonet S-8 | CFTBL Hologram Lamp The Getaway Rotating Lamp |
The #44 and #555 lamps can also come in different coloured bulbs. They have not been included, as their ratings are exactly the same as the non-coloured bulbs.
The #44 lamps also come in: Blue, Green, Orange and Red.
The #555 lamps also come in: Amber, Blue, Green, Red and Yellow.
MSCP stands for "Mean Spherical Candela", and is a measurement of how much light is given off by the lamp in all directions at the rated Voltage and Current.
| Number | Alvin G. | Atari | Bally (old) Midway |
Williams Bally (new) |
Capcom | Chicago Coin |
Data East Sega Stern (new) |
Game Plan | Gottlieb Premier |
Stern (old) |
|---|---|---|---|---|---|---|---|---|---|---|
| #44 | LMP-002 | - | E-125-22 | 24-6549 | LP00104 | 5212 | 165-5000-44 | 31-00002N | LA-0 | 8A-101 |
| #47 | - | 70-11-47 | - | - | - | 5112 | - | 31-00001N | - | - |
| #67 | - | - | - | - | - | - | - | - | LA-5 | - |
| #89 | LMP-004 | - | - | 24-8704 | LP00103 | - | 165-5000-89 | - | - | - |
| #455 | - | - | - | 24-6591 | - | - | 165-5003-00 | - | LA-1 | - |
| #555 | LMP-003 | - | E-125-73 0017-0003-0501 |
24-8768 | LP00100 | - | 165-5002-00 | - | LA-2 | - |
| #904 | - | - | - | - | - | - | - | - | LA-3 | - |
| #906 | - | - | - | 24-8802 | LP00101 | - | 165-5004-00 | - | - | - |
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